Man of the Stars Modular Assets
I worked for one year on a sci-fi survival game prototype called Man of the Stars for Oblatif Games.
There I served as artistic director, concept artist, and 3D artist for half of the game assets.
As a true survival game, Man of the Stars had a construction system that would allow the player to place tiles in order to build their base.
Here are some of the sections I created for the system.
Modular Tiles
Wireframe
Wireframe
Wireframe
Wireframe
An interior tier of building blocks, with this the player would be able to construct rooms dedicated to scientific operations.
Wireframe
Wireframe
Wireframe
Sturdy metal walls set to widstand the harsh exteriors.
Wireframe
Wireframe
Wireframe
Concrete walls made the 3D concrete printing way.
Wireframe
I made this block so that the player could build tunnels to move from one elevated point of his buildings to another.
Modular Utilities
Wireframe
A lift in order to navigate through floors.
Wireframe
Pipelines to transport materials from one point to another.
Furniture
Wireframe
A locker that the player can place anywhere he wants in his buildings in order to store any item
Wireframe
This alarm I created could be installed in the constructions built by the players, they would then warn of intrusions or other hazards.
Wireframe
Table and chairs.
Wireframe
Some fences.
Le Donjon de Rouen
Château du Tournel
Michel
Stormball Avatars
A Present
Le Donjon de Rouen - Closet
Artemis Moon Base
Man of the Stars - 3D Props and Assets
Man of the Stars - Modular Assets
Man of the Stars - Creatures and Garments
L'Opéra Imaginaire - Sorceress' Sanctuary
L'Opéra Imaginaire - Princess' Palace
L'Opéra Imaginaire - Statues
RPG Project 3D Environments
Tundra VR
RPG Project - 3D Characters and Creatures