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Man of the Stars Modular Assets

I worked for one year on a sci-fi survival game prototype called Man of the Stars for Oblatif Games.

There I served as artistic director, concept artist, and 3D artist for half of the game assets.

As a true survival game, Man of the Stars had a construction system that would allow the player to place tiles in order to build their base.

Here are some of the sections I created for the system.


Modular Tiles

Wireframe

Wireframe

Wireframe

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An interior tier of building blocks, with this the player would be able to construct rooms dedicated to scientific operations.

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Wireframe

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Sturdy metal walls set to widstand the harsh exteriors.

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Wireframe

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Concrete walls made the 3D concrete printing way.

Wireframe

I made this block so that the player could build tunnels to move from one elevated point of his buildings to another.


Modular Utilities

Wireframe

A lift in order to navigate through floors.

Wireframe

Pipelines to transport materials from one point to another.


Furniture

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A locker that the player can place anywhere he wants in his buildings in order to store any item

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This alarm I created could be installed in the constructions built by the players, they would then warn of intrusions or other hazards.

Wireframe

Table and chairs.

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Some fences.