Le Château du Tournel
The Château du Tournel is a castle from the 13th century located in the Lozère region, south of France, nowadays in ruins.
The nearby village commissioned Novelab to create an app showcasing what the archeologists believe was the state of the castle during its golden age.
The app runs on a tactile display installed in the castle for the visitors to learn its history.
I modeled the castle and the environment, as well as created the textures and shaders in Unity. Fabien Lacan with his tech art expertise helped me on the shaders and did the post processing.
Since it was an historical project advised by archeologists, numerous retakes had to be made in order to comply with their remarks, on all sorts of historical details about the caste.
I thus heavily used Blender's modifiers, especially geometry nodes, in order to procedurally add detail geometry on the surface, depending of its material (bricks, roof tiles, ...) in a non destructive manner, so I could quickly modify the castle upon their requests.
The Castle and its Surroundings
The Castle
With Detail Geometry
Wireframe
Without Detail Geometry
Wireframe
Texture Sample
Le Donjon de Rouen
Château du Tournel
Michel
Stormball Avatars
A Present
Le Donjon de Rouen - Closet
Artemis Moon Base
Man of the Stars - 3D Props and Assets
Man of the Stars - Modular Assets
Man of the Stars - Creatures and Garments
L'Opéra Imaginaire - Sorceress' Sanctuary
L'Opéra Imaginaire - Princess' Palace
L'Opéra Imaginaire - Statues
RPG Project 3D Environments
Tundra VR
RPG Project - 3D Characters and Creatures