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Man of the Stars 3D Props and Assets

I worked for one year on a sci-fi survival game prototype called Man of the Stars for Oblatif Games.

There I served as artistic director, concept artist, and 3D artist for half of the game assets.

On this page are some of the 3D assets I created.


Pickaxe

A pickaxe that the player will use in order to extract minerals before processing them.

Containers and Railing System

I modeled these containers in order for the player in Man of the Stars to transport the various assets he might produce.
I also created models for a train wagon and railing system to ship these containers.

Portal Engine

The player would activate this in order to be teleported between worlds.

Various Props and Items

Loot item

Food

Drink

Wrench

Crate

Glowstick

Wall Lamp

Another Lamp