EN / FR

anthony rubier illustrator 3d artist

Hello,

I am Anthony Rubier, Illustrator and 3D artist for over 7 years, and I offer you my services in these two fields.

Trained and graduated from the Beaux-Arts de Paris in the traditional technique of drawing and painting, I learned digital illustration and 3D modeling in parallel, continuing to train myself continuously in the updates of these constantly evolving mediums.

I work mainly in the publishing industry, creating illustrations for book covers, but also in the video game industry, modeling characters, creatures, environments, etc. from A to Z...

The software that I use:

  • Adobe Photoshop

  • Blender

  • Zbrush

  • Substance Painter

  • Substance Designer

  • Autodesk Maya

  • Adobe Illustrator

  • Adobe Indesign


The skills I put at your service:

Illustration:

  • Cover creation: illustration and titling, …

  • Interior illustrations: novels, rulebooks, board games, …

  • Unique illustrations: posters, banners, …

  • Editorial elements: chapter headings, decorations, ...

  • Concept art: characters, creatures, environments, props, vehicles, architectures, ….

  • Storyboards

3D modeling:

Subjects: characters, props, creatures, environments, …

Techniques :

  • Low poly modeling

  • Cleaning/optimisation

  • Sculpt high poly

  • Lighting 3d

  • Retopo

  • Texture

  • Rigging

  • Unity/ue5 integration/other specific engines if needed

Do not hesitate to contact me, I will be happy to assist you in the realization of your project.

Want to work with me ?

Interested in working together? Fill out the contact form below and I will get back to you as soon as possible.